STEAM Education​ for a Reality Oriented and Fun Learning Environment​

STEAM (Science, Technology, Engineering, Art&Design and Math) is an educational framework that brings reality into the classroom by connecting different subjects together in a way that they will relate to both the real and business world and to each other.

STEAM is the second step of STEM education, in which one incorporates the artistic and design-related skills and thinking processes to student-learning process. STEAM education provides an opportunity to formally teach in a fun environment showing the relationships between subjects and real-life, therefore increasing sense of motivation, self efficacy and problem solving skills.